Difference between revisions of "Analyse games"

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In general, it is best practice to first create a [[Database]] with your own games.
In general, it is best practice to first create a [[Database]] with your own games.


Once you have opened your game, you are able to analyse and annotate your games as seen below.
Once you have opened your game, you are able to analyse and annotate your games as seen below.
* Use Utilities / Analysis / Analyze to get an engine to analyse your game, find errors and score each move.
* Use Utilities / Analysis / Analyze to get an engine to analyse your game, find errors and score each move.
* Right click any move in the grid on the right to bring up the comments box
* Right click any move in the grid on the right to bring up the comments box


[[File:Annotate games.jpg|1000px|frameless|none]]
[[File:Annotate games.jpg|1000px|frameless|none]]


* Press F1 to bring up the "Director". This lets you draw your own markup.  
* Press F1 to bring up the "Director". This lets you draw your own markup.  

Revision as of 19:48, 16 October 2021

Check out this great article on how to analyse games with Lucas Chess: https://discover.hubpages.com/games-hobbies/Chess-Game-analysis

In general, it is best practice to first create a Database with your own games.


Once you have opened your game, you are able to analyse and annotate your games as seen below.

  • Use Utilities / Analysis / Analyze to get an engine to analyse your game, find errors and score each move.
  • Right click any move in the grid on the right to bring up the comments box


Annotate games.jpg


  • Press F1 to bring up the "Director". This lets you draw your own markup.
F1 shows the director window which lets you draw markup

Default markup codes

  • Right click square = blue circle
  • Right click and drag from one square to another = blue arrow
  • Shift + right click square = red circle
  • Shift + right click and drag from one square to another = red arrow
  • Alt + right click square = green circle
  • Alt + right click and drag from one square to another = green arrow