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|  (Created page with "You have an extensive list of trainings that help you to improve your chess:  1. Basics   2. Tactics   3. Games   4. Openings   5. Endings   6. Long-term trainings") | m (Adding link to Learning openings page) | ||
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| You have an extensive list of trainings that help you to improve your chess: | You have an extensive list of trainings that help you to materially improve your chess: | ||
| 1. Basics | 1. Basics | ||
| * [[Check your memory on a chessboard]] - you have to memorise a set of chess pieces on a board and then place them yourself on a blank board. | |||
| * [[Find all moves]] - your King is in check. Find all legal moves available to you (or your opponent). | |||
| * [[Becoming a knight tamer]] - great ways to improve your understanding of how a knight moves | |||
| * [[Moves between two positions]] - compare two positions and figure out what moves are needed to get from one to the other | |||
| * [[The board at a glance]] - visualisation exercise - memorise pieces on a board and answer questions about them (square colour, position, attacking, attacked) | |||
| * [[Coordinate training]] - click on the correct square as fast as you can | |||
| * [[Writing down moves of a game]] - write down the move that was just made by the computer | |||
| 2. Tactics | 2. Tactics | ||
| * Training positions - a collection of checkmates, endgames and other tactical patterns for practice | |||
| * Learn tactics by repetition - more checkmates and tactics | |||
| * '''[[Find best move]]''' - a great function where you can replay challenging positions from your own games | |||
| * Your daily test - play puzzles against the engine | |||
| * [[Determine your calculating power]] - advanced visualisation training | |||
| * [[Turn on the lights]] - further tactics training by category | |||
| 3. Games | 3. Games | ||
| * [[Play like a Grandmaster]] - emulate your favourite GMs by replaying their moves | |||
| * [[Captures and threats in a game]] - visualise moves from games and then say which pieces can be captured and what pieces are threatened by the opponent. | |||
| * [[Count moves]] - play through games and count all legal moves possible in a given position | |||
| * [[Resistance Test]] - play against an engine without losing more than 100 centipawns | |||
| * [[Learn a game]] - memorise important games by either repeating moves or finding the move played for a given side. | |||
| 4. Openings | 4. Openings | ||
| * [[Training with a book]] - Learn all the possible moves in a book of GM openings | |||
| * [[Learning openings]] - Study specific opening lines that you choose | |||
| 5. Endings | 5. Endings | ||
| * Training mates - learn mate in 1 up to mate in 7 | |||
| * [[Mate in 1-and-a-half|Mate in 1½]] - find the mate in 3 half-moves (plies) | |||
| * [[Endings with Gaviota Tablebases]] - find mates with Gaviota Tablebases | |||
| 6. Long-term trainings | 6. Long-term trainings | ||
| * [[Training on a map]] - Play situations from games that have occurred in certain countries | |||
| * [[Transsiberian Railway]] - Solve puzzles to travel along the Transsib | |||
| * [[Expeditions to the Everest]] - You play against certain openings (e.g. against the Caro-Kann) to climb the Everest | |||
| * [[The Washing Machine]] | |||
| 7. Game related trainings (these are seen in the [[Database]] view clicking on "Train") | |||
| * [[Play against a game]] - Pick a side (White or Black) and replay each move of a game, trying to find the best move. You then get scored against the actual move and against the best engine move. | |||
| * Create a tactics training - If you have a database of chess puzzles, you can turn them into actual tactics trainings with this function. | |||
Latest revision as of 17:46, 14 January 2025
You have an extensive list of trainings that help you to materially improve your chess:
1. Basics
- Check your memory on a chessboard - you have to memorise a set of chess pieces on a board and then place them yourself on a blank board.
- Find all moves - your King is in check. Find all legal moves available to you (or your opponent).
- Becoming a knight tamer - great ways to improve your understanding of how a knight moves
- Moves between two positions - compare two positions and figure out what moves are needed to get from one to the other
- The board at a glance - visualisation exercise - memorise pieces on a board and answer questions about them (square colour, position, attacking, attacked)
- Coordinate training - click on the correct square as fast as you can
- Writing down moves of a game - write down the move that was just made by the computer
2. Tactics
- Training positions - a collection of checkmates, endgames and other tactical patterns for practice
- Learn tactics by repetition - more checkmates and tactics
- Find best move - a great function where you can replay challenging positions from your own games
- Your daily test - play puzzles against the engine
- Determine your calculating power - advanced visualisation training
- Turn on the lights - further tactics training by category
3. Games
- Play like a Grandmaster - emulate your favourite GMs by replaying their moves
- Captures and threats in a game - visualise moves from games and then say which pieces can be captured and what pieces are threatened by the opponent.
- Count moves - play through games and count all legal moves possible in a given position
- Resistance Test - play against an engine without losing more than 100 centipawns
- Learn a game - memorise important games by either repeating moves or finding the move played for a given side.
4. Openings
- Training with a book - Learn all the possible moves in a book of GM openings
- Learning openings - Study specific opening lines that you choose
5. Endings
- Training mates - learn mate in 1 up to mate in 7
- Mate in 1½ - find the mate in 3 half-moves (plies)
- Endings with Gaviota Tablebases - find mates with Gaviota Tablebases
6. Long-term trainings
- Training on a map - Play situations from games that have occurred in certain countries
- Transsiberian Railway - Solve puzzles to travel along the Transsib
- Expeditions to the Everest - You play against certain openings (e.g. against the Caro-Kann) to climb the Everest
- The Washing Machine
7. Game related trainings (these are seen in the Database view clicking on "Train")
- Play against a game - Pick a side (White or Black) and replay each move of a game, trying to find the best move. You then get scored against the actual move and against the best engine move.
- Create a tactics training - If you have a database of chess puzzles, you can turn them into actual tactics trainings with this function.